⚙️Configuration

YM = {} 

YM.BlacklistedWeapons = {
    [1] = {
        name = `WEAPON_ADVANCEDRIFLE`,
        info = ''
    },
    [2] = {
        name = 'WEAPON_APPISTOL',
        info = ''
    },
    [3] = {
        name = 'WEAPON_ASSAULTRIFLE',
        info = ''
    },
    [4] = {
        name = 'WEAPON_ASSAULTRIFLE_MK2',
        info = ''
    },
    [5] = {
        name = 'WEAPON_ASSAULTSHOTGUN',
        info = ''
    },
    [6] = {
        name = 'WEAPON_ASSAULTSMG',
        info = ''
    },
    [7] = {
        name = 'WEAPON_AUTOSHOTGUN',
        info = ''
    },
    [8] = {
        name = 'WEAPON_BAT',
        info = ''
    },
    [9] = {
        name = 'WEAPON_BATTLEAXE',
        info = ''
    },
    [10] = {
        name = 'WEAPON_BOTTLE',
        info = ''
    },
    [11] = {
        name = 'WEAPON_BULLPUPRIFLE',
        info = ''
    },
    [12] = {
        name = 'WEAPON_BULLPUPRIFLE_MK2',
        info = ''
    },
    [13] = {
        name = 'WEAPON_BULLPUPSHOTGUN',
        info = ''
    },
    [14] = {
        name = 'WEAPON_CARBINERIFLE',
        info = ''
    },
    [15] = {
        name = 'WEAPON_CARBINERIFLE_MK2',
        info = ''
    },
    [16] = {
        name = 'WEAPON_COMBATMG',
        info = ''
    },
    [17] = {
        name = 'WEAPON_COMBATMG_MK2',
        info = ''
    },
    [18] = {
        name = 'WEAPON_COMBATPDW',
        info = ''
    },
    [19] = {
        name = 'WEAPON_COMBATPISTOL',
        info = ''
    },
    [20] = {
        name = 'WEAPON_COMPACTLAUNCHER',
        info = ''
    },
    [21] = {
        name = 'WEAPON_COMPACTRIFLE',
        info = ''
    },
    [22] = {
        name = 'WEAPON_CROWBAR',
        info = ''
    },
    [23] = {
        name = 'WEAPON_DAGGER',
        info = ''
    },
    [24] = {
        name = 'WEAPON_DBSHOTGUN',
        info = ''
    },
    [25] = {
        name = 'WEAPON_DOUBLEACTION',
        info = ''
    },
    [26] = {
        name = 'WEAPON_FIREWORK',
        info = ''
    },
    [27] = {
        name = 'WEAPON_FLAREGUN',
        info = ''
    },
    [28] = {
        name = 'WEAPON_FLASHLIGHT',
        info = ''
    },
    [29] = {
        name = 'WEAPON_GRENADE',
        info = ''
    },
    [30] = {
        name = 'WEAPON_GRENADELAUNCHER',
        info = ''
    },
    [31] = {
        name = 'WEAPON_GUSENBERG',
        info = ''
    },
    [32] = {
        name = 'WEAPON_GolfClub',
        info = ''
    },
    [33] = {
        name = 'WEAPON_HAMMER',
        info = ''
    },
    [34] = {
        name = 'WEAPON_HATCHET',
        info = ''
    },
    [35] = {
        name = 'WEAPON_HEAVYPISTOL',
        info = ''
    },
    [36] = {
        name = 'WEAPON_HEAVYSHOTGUN',
        info = ''
    },
    [37] = {
        name = 'WEAPON_HEAVYSNIPER',
        info = ''
    },
    [38] = {
        name = 'WEAPON_HEAVYSNIPER_MK2',
        info = ''
    },
    [39] = {
        name = 'WEAPON_HOMINGLAUNCHER',
        info = ''
    },
    [40] = {
        name = 'WEAPON_KNIFE',
        info = ''
    },
    [41] = {
        name = 'WEAPON_KNUCKLE',
        info = ''
    },
    [42] = {
        name = 'WEAPON_MACHETE',
        info = ''
    },
    [43] = {
        name = 'WEAPON_MACHINEPISTOL',
        info = ''
    },
    [44] = {
        name = 'WEAPON_MARKSMANPISTOL',
        info = ''
    },
    [45] = {
        name = 'WEAPON_MARKSMANRIFLE',
        info = ''
    },
    [46] = {
        name = 'WEAPON_MARKSMANRIFLE_MK2',
        info = ''
    },
    [47] = {
        name = 'WEAPON_MG',
        info = ''
    },
    [48] = {
        name = 'WEAPON_MICROSMG',
        info = ''
    },
    [49] = {
        name = 'WEAPON_MINIGUN',
        info = ''
    },
    [50] = {
        name = 'WEAPON_MINISMG',
        info = ''
    },
    [51] = {
        name = 'WEAPON_MOLOTOV',
        info = ''
    },
    [52] = {
        name = 'WEAPON_MUSKET',
        info = ''
    },
    [53] = {
        name = 'WEAPON_NIGHTSTICK',
        info = ''
    },
    [54] = {
        name = 'WEAPON_PETROLCAN',
        info = ''
    },
    [55] = {
        name = 'WEAPON_PIPEBOMB',
        info = ''
    },
    [56] = {
        name = 'WEAPON_PISTOL',
        info = ''
    },
    [57] = {
        name = 'WEAPON_PISTOL50',
        info = ''
    },
    [58] = {
        name = 'WEAPON_PISTOL_MK2',
        info = ''
    },
    [59] = {
        name = 'WEAPON_POOLCUE',
        info = ''
    },
    [60] = {
        name = 'WEAPON_PROXMINE',
        info = ''
    },
    [61] = {
        name = 'WEAPON_PUMPSHOTGUN',
        info = ''
    },
    [62] = {
        name = 'WEAPON_PUMPSHOTGUN_MK2',
        info = ''
    },
    [63] = {
        name = 'WEAPON_RAILGUN',
        info = ''
    },
    [64] = {
        name = 'WEAPON_RAYCARBINE',
        info = ''
    },
    [65] = {
        name = 'WEAPON_RAYMINIGUN',
        info = ''
    },
    [66] = {
        name = 'WEAPON_RAYPISTOL',
        info = ''
    },
    [67] = {
        name = 'WEAPON_REVOLVER',
        info = ''
    },
    [68] = {
        name = 'WEAPON_REVOLVER_MK2',
        info = ''
    },


    [69] = {
        name = 'WEAPON_RPG',
        info = ''
    },
    [70] = {
        name = 'WEAPON_SAWNOFFSHOTGUN',
        info = ''
    },
    [71] = {
        name = 'WEAPON_SMG',
        info = ''
    },
    [72] = {
        name = 'WEAPON_SMG_MK2',
        info = ''
    },
    [73] = {
        name = 'WEAPON_SMOKEGRENADE',
        info = ''
    },
    [74] = {
        name = 'WEAPON_SNIPERRIFLE',
        info = ''
    },
    [75] = {
        name = 'WEAPON_SNSPISTOL',
        info = ''
    },
    [76] = {
        name = 'WEAPON_SNSPISTOL_MK2',
        info = ''
    },

    [77] = {
        name = 'WEAPON_SPECIALCARBINE',
        info = ''
    },
    [78] = {
        name = 'WEAPON_SPECIALCARBINE_MK2',
        info = ''
    },
    [79] = {
        name = 'WEAPON_STICKYBOMB',
        info = ''
    },
    [80] = {
        name = 'WEAPON_STONE_HATCHET',
        info = ''
    },
    [81] = {
        name = 'WEAPON_STUNGUN',
        info = ''
    },
    [82] = {
        name = 'WEAPON_SWITCHBLADE',
        info = ''
    },
    [83] = {
        name = 'WEAPON_VINTAGEPISTOL',
        info = ''
    },
    [84] = {
        name = 'WEAPON_WRENCH',
        info = ''
    },


}
YM.Key = 74
YM.MaxDistance =  3.5
YM.PickupDistance = 2.5

YM.Text = {
    h = '~r~ [H]',
    pickup = 'Pick Up',
    progressbar = 'Picking Up '
}

Last updated